|Weapon/Power||Battle Chips, Full Synchro, Cybeasts sealed within|
"Let's bust these guys Lan!"
—Megaman.EXE intro quote
Megaman.EXE would be an interesting concept as a DLC character. As CopyBots were created in MMBN6, I figured Mega could use them to fight in UMVC3. Nitsuma said that Megaman just jumps and shoots, well EXE hardly jumps and rarely shoots in competitive Netbattling.
Megaman is an well rounded character. Much like Dante, he has many answers to various situations, allowing him to be in the A+ tier. He has access to a power-up super, a cross-system that changes his stance, a baroque-esque move and very good assists.
He does not have any extra mobility options other than his TenguCross form. He does have various moves that will push him around the screen, making it easier for him to control space. He also has access to summon his friends which could double up as an assist. This makes Megaman a very dangerous character.
Whilst he is very strong, he does have low health to match his in-game version which notably has lower health compared to his enemies. He also deals very little damage to compensate for his vast movepool and options. Meaning Megaman will be a very execution heavy character. Despite his vast movepool, Megaman will fail miserably in opening up his opponents as he has a poor mix-up game.
Megaman can perform very well in any position but it is either Point or Anchor that will make Megaman shine.
|α||Generic Chip||Varies||Varies||Life Sword|
|β||Special Chip||Varies||Varies||Life Sword|
|γ||Battlechip (M)||Varies||Varies||Life Sword|
|Dash Attack||+||Charges forward with a Dash Virus(Fishy)|
|Air Dash Attack||Dives diagonally downwards with a Dash Virus(Fishy). Causes a Ground Bounce on airborne opponents|