"I am the one who rules evil and darkness."
Demitri is one of the main characters from Capcom's Darkstalkers series. He has also appeared in SNK vs. Capcom: SVC Chaos and Capcom Fighting Jam. If any other characters from the Darkstalkers make it into UMvC3, it should be Demitri.
Chaos Flare H
Demon Cradle M
"You have far too much pride for one so weak."
Demitri is a Shoto style, Battery character. He has a very well balanced moveset, but his range game is weak without the use of hyper meter. Demitri is best used in a teleporting rushdown role. Demitri has great combo potential, and can build meter faster then most characters with his Light Pleasure attack, and long combos that he doesn't need to end with hyper attacks. He can also build hyper meter while Dark Side Master is active. Demitri has two very different teleports, making it easy to catch enemies no matter where they run. The H version of his Batspin is the best way to end his air combos to extends them. Demitri can double jump and 8-way air dash, but can only do one or the other without activating his Flight mode.
Demitri slashes at his enemy. If he's close enough, he grabs the enemy and repeatedly bites them. The M version drains the opponent's hyper meter, and the H version drains their health.
Demitri stomps with one boot. It only hits downed opponents, and is Demitri's most reliable way to hit OTG.
Demitri fires a projectile that contains a bat that briefly bites and stuns the opponent. The attack button pressed determines the speed of the projectile. The air version fires downward at a 45 degree angle.
Demitri's shoryuken style anti-air attack, he rises with arms folded. If done while dashing or Float, it comes out at a 45 degree angle. The attack button pressed determines the speed, height, start-up and recovery time of the attack.
Demitri vanishes, then reappears diving down at his foe from mid-air. The L version tracks in front of the opponent, the M version tracks behind the enemy, and the H version appears right in front of Demitri. This attack ground bounces airborn foes and hits OTG, but the L and M versions will pass over grounded foes.
Demitri grabs his foe, spins up into the air and slams them to the floor. This is a grab attack with low range.
Demitri does a short fading teleport that can pass through enemies. Demitri is invincible during the teleport, and can cancel it into Demon Cradle, Batspin, Negative Stolen or any hyper attack while he's not invincible.
Demitri's flight mode lasts for 2 seconds, and can air dash repeatedly. He can cancel Demon Cradle into Flight mode.
Demitri transforms into a swarm of bats and flies through his opponent, damaging his opponent and reforming behind them. This attack has up to 10 hits of hyper armor, and can be mashed for more hits.
Dark Side Master
Demitri is temporarily joined by two bats who assist in his attacks for 6 seconds. They fly out to strike the enemy when you press one of the attack buttons, then fly back to Demitri. The closer the opponent is to Demitri, the faster the bat can attack again.
If Demitri connects with his foe, he transforms them into something more "appealing" before draining their blood and setting them ablaze, resulting in a spinning knockdown. This attack is invincible from frames 1-7, restores Demitri's red health and drains a 1/2 bar of hyper meter from the enemy.
Midnight Pleasure (Level 3)
Demitri does a short dash and when it connects, he bites the opponent multiple times and ends with a barrage of attacks. This attack dashes 1/2 screen, restores Demitri's red health and has start-up invincibility.