Rock 'n' Roll | |
Rock 'n' Roll | |
User | Rocket Raccoon |
Meter Cost | One |
Hits | 35~69 |
Damage | ~200,000 |
Execution | + |
Properties | Mashable, Strike, Spinning Knockdown |
Now let's ROCK AND ROLL! Eat this!
Rocket Raccoon
Rock 'n' Roll is one of Rocket Raccoon's Hyper Combos.
Rocket pulls out a large Gattling Gun and fires at the opponent. He then pulls out another gun that fires a large plasma sphere, which tracks the opponent.
Tactics
- This move is great for ending combos, use an OTG (Off the ground) on your opponent then pull it off.
- As this move is very similar to Million Dollars and Happy-Happy-Trigger, it's possible to do terrific damage by making a team Hyper combining the 3.
- You can DHC right before the last hit, to get a Spinning knockdown. This is useful for DHCs into utility hypers such as Veil of Mist.
Similar Hypers
- Million Dollars
- Happy-Happy-Trigger