Rage Whip | |
Rage Whip | |
User | Ghost Rider |
Hits | 1 |
Damage | 95,000 |
Execution | File:Attack h.png during std. File:Attack h.png |
Rage Whip is a followup attack to Ghost Rider's standing heavy, which pulls the opponent a bit closer. Rage Whip can be canceled into any of Ghost Rider's special moves, and is used in all of his BnB combos. Since standing H produces a large amount of hitstun, giving you plenty of time to hit-confirm into Rage Whip. A guarded Rage Whips gives you +3 frames of advantage and still pulls in your foe.
Tactics
- Canceling standing H into Rage Whip can be delayed extremely late to create a basic frame trap; if your opponent attempts to do anything but guard between a guarded standing H and a delayed Rage Whip, they'll be caught with the second attack.
- You can use the same tactic when canceling Rage Whip into specials. Change up your timing to throw off your opponents.