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Rage Whip
Umvc3 ghost rider
Rage Whip
User Ghost Rider
Hits 1
Damage 95,000
Execution File:Attack h.png during std. File:Attack h.png

Rage Whip is a followup attack to Ghost Rider's standing heavy, which pulls the opponent a bit closer. Rage Whip can be canceled into any of Ghost Rider's special moves, and is used in all of his BnB combos. Since standing H produces a large amount of hitstun, giving you plenty of time to hit-confirm into Rage Whip. A guarded Rage Whips gives you +3 frames of advantage and still pulls in your foe.

Tactics

  • Canceling standing H into Rage Whip can be delayed extremely late to create a basic frame trap; if your opponent attempts to do anything but guard between a guarded standing H and a delayed Rage Whip, they'll be caught with the second attack.
  • You can use the same tactic when canceling Rage Whip into specials. Change up your timing to throw off your opponents.

Also See

Ghost Rider's moves in Ultimate Marvel vs. Capcom 3

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