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Hellfire Maelstrom
Hellfiremaelstrom
Hellfire Maelstrom
User Ghost Rider
Meter Cost One
Hits 20~42
Damage 290,200~355,100
Execution File:AS QCF.png+Attack x2
Properties Mashable, Hard Knockdown, Projectile

FACE ME! Stay in the shadows.

Ghost Rider

Get out of the way! / FACE ME! Vengeance awaits!

Ghost Rider (Marvel vs. Capcom Infinite)

Ghost Rider spins his chain around, creating a fiery tornado around him before finishing with a chain slam that erupts a geyser burst of flames. This attack has 5 high priority durability points and can be mashed for additional damage. This attack has an interesting hitbox: the first swing reaches a almost 2 characters' length in front of Ghost Rider and can't be crouched under, the next 4 swings have farther reach but can be crouched under, and the last swing reaches the entire hornizontal distance of the screen. The flames around Ghost Rider are active the entire time as well. Though Hellfire Maelstrom controls the ground quite effectively, foes can avoid it completely with a super jump for an easy punish. Given this, you should only use it in combos or with a safe THC ready to avoid punishment.

Tactics

  • Hellfire Maelstrom is often canceled from Hellfire L OTG for the most damage.

Also See

Ghost Rider's moves in Ultimate Marvel vs. Capcom 3

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