|Weapon/Power||Strong, acrobatic, ability to use Sonic Boom|
|First Appearance||Street Fighter II (Mar,1991)|
|Game||Street Fighter series|
Guile is a video game character in Capcom's Street Fighter series of fighting games. Although his role in the Street Fighter story is minimal, he is considered the third leading male character in the series, after Ryu and Ken, largely due to his effectiveness as a character and his popularity. His only appearance to date is in Marvel vs. Capcom 2: New Age of Heroes as a playable character.
When Guile was a Lieutenant in the United States Air Force, he befriended his superior officer, Charlie and asked Charlie to teach him in his unique form of fighting, which Charlie agreed to do. Guile learned the style, but his hot temper caused him to be not as proficient in the moves as Charlie was (shown in how Charlie can shoot sonic booms with just one hand while Guile needs both, also Charlie's flash kick hits twice vs Guile's once).
In the Street Fighter continuity, Guile was not introduced to the series until the events of Street Fighter Alpha 3, when he was sent by the United States Air Force to look for his senior teammate and best friend Charlie, who had gone missing during a secret investigation. Guile's search eventually led him to the Interpol investigator Chun-Li, who warned him not to follow Charlie due to the danger involved. Guile demonstrated his fighting ability, and assured Chun-Li that he would not let their friend come to harm. He eventually found the Shadaloo base in Japan along with the missing Charlie. The sinister and powerful M. Bison appeared and attacked the two soldiers, daring them to follow him inside his Shadaloo base. As Chun-Li investigated another area, Charlie and Guile began to set explosives around their mission objective: Bison's source of power, the Psycho Drive. However, Bison surprised them, and a fight ensued. Charlie convinced Guile to escape while he held Bison off, so Guile took Chun-Li and escaped, right before the base exploded, with Charlie and Bison caught in the blast. Standing on the top of a mountain, Guile says he will always believe in Charlie's memory.
Holding Bison responsible for the death of his best friend, he seemingly dedicated his whole life to exacting revenge on Bison, who had by then somehow survived the explosion. A court case against the Shadaloo dictator failed when Bison bribed all the judges to let him go free. Bison, by this time wanted revenge on Guile, Chun-Li, and many other people who had hindered his syndicate's efforts. To this end, he set up the second World Warrior tournament to trap them.
Although the circumstances on how Guile approached Bison is sketchy, he managed to corner Bison and asked him if he remembered him or his friend Charlie. While Guile threatens the defeated Bison with the intent to kill him, he is stopped.
His story in the Marvel vs Capcom series shows that, unlike most Capcom characters who were brought there by an accident, Guile actually willed his way into there once he knew Charlie went there and disappeared, knowing Bison was responsible for him not returning, Guile decided to look for Charlie himself. Although he found Charlie, he ended up aiding the heroes from both universes to defeat Abyss, after which he went back to his universe alongside many Capcom characters.
Guile has a wife, Julia, and daughter, Amy, who appear and urge him not to kill the psychotic dictator, claiming that such behavior could destroy him. They tell him that the past is in the past and that he does not have to pursue his life of revenge. Realizing they are correct, he abandons his pursuit of Bison and retires happily to be with his family. Also, Julia and Eliza are actually sisters, making Ken and Guile brothers-in-law. However, this is not often discussed because Guile does not think very highly of Ken, believing him to be a spoiled rich kid.
Early Street Fighter II sketches and notes suggest that Guile was developed specifically to appeal to American fans. His physical appearance is strikingly different from the many Asian characters in the Street Fighter series, with light blue eyes, a chiseled jaw, and a particularly tall flattop haircut. The length of Guile's hair varies greatly from appearance to appearance. It is relatively realistic in Street Fighter II, and impossibly tall in SVC Chaos: SNK vs. Capcom. Capcom sourcebooks suggest that Guile's famous hairdo is styled with a special-order army hair spray to keep it up (though he ends up fixing it quickly after a match).
Another way Guile's image differs from the Asian combatants in the series is his Flag of the United States tattoos. Currently, he has one on each deltoid, which is a retcon from the initial one he had in Street Fighter II artwork (due to sprites in most videogames being forced to be symmetrical).
Finally, Guile's Army fatigues complete his all-American look. The image of the uniformed American soldier is well-known in Japan due to the number of United States Armed Forces bases present in that country. Guile wears Charlie's dog tag alongside his own, as he searches for Bison.
Guile is generally considered a middle tier character in the Marvel vs. Capcom series. Guile is the first of many characters to introduce the "charge" gameplay style, in that a player must hold in a direction for a few seconds and press in the other afterwards to pull off a special move. This type of gameplay can make Guile a defensive character. Because of the short lag after his Sonic Boom, though, he can follow it and use his various forward-moving attacks to pressure the enemy, which makes him offensively very powerful as well. However, learning how to implement his specials into combos makes it a real challenge; Guile often requires patience and opprotunity to ultilize properly.
- Sonic Boom: Guile and Charlie's special projectile; the user slashes out a sonicboom with their arms. Guile's version uses both arms.
- Somersault Kick: Also known as the Flash Kick (very popular fan nickname) or Somersault Shell, and is a special move used by Guile and Charlie. The name says it all at it is a simple backflip kick. In the MVC series, both Guile and Charlie shoot out upward energy waves in its wake. In midair, Guile can do the attack more quickly.
|α||Anti-Air||Somersault Kick||Somersault Kick||Somersault Strike|
|β||Projectile||Sonic Boom||Sonic Boom||Sonic Hurricane|
|γ||Balance||Sonic Boom||Somersault Kick||Sonic Hurricane|
- Sonic Hurricane (Level 1): Guile unleashes a massive Sonic Boom which whirls in place directly in front of him, causing a vaccuum effect sucking in anyone close to it. First appears in Street Fighter Alpha/Zero 3.
- Somersault Strike (Level 1) Also known as the Flash Explosion in Street Fighter IV (or Flash Kick Strike), this is Guile's original Super Combo from his Street Fighter II days. A more stronger version of the Somersault Kick where Guile performs multiple Somersault Kicks in a row. (Usually 3.)
- Crossfire Assault (Level 1): Only in MvC2. A midair only autocombo hyper that's based on the Crossfire Blitz. Guile rushes forward in midiar. If the charge connects, Guile pummels his foe and ends the autocombo with a midair Somersault Kick. Other moves such as Total Wipeout (from the Capcom vs. SNK series) and Opening Gambit (from the Street Fighter EX series) seem to be based off this attack.