"Final...JUSTICE! Here it comes. Fall in!"
Final Justice is Captain America's Level 3 Hyper Combo in Marvel vs. Capcom 3: Fate of Two Worlds and Ultimate Marvel vs. Capcom 3 which is usable by U.S. Agent in Marvel Super Heroes vs. Street Fighter, except that it was a Level 1 Hyper Combo. Cap and U.S. Agent dash at their opponent, stunning them and leaving them open to Cap and U.S. Agent's flurry of punches and kicks. They then throw their opponent in the air and finish the move with an explosive pile driving backdrop.
A new variant of Final Justice called Unyielding Justice appears in Marvel vs. Capcom: Infinite.
- This attack is not subject to damage scaling, making it ideal to end long combos.
- The invincible frames for this attack don't start until frame 16, so try not to use it outside of combos.
- Keep the long startup of this attack in mind when using it in a juggle combo.
- Try light shield slash right after the animation and Hyper Charging Star to increase combo (4 Hyper Bars).