"Anything goes in this free-for-all locale."
—Heroes and Heralds Mode description
Danger Room is one of the stages featured in X-Men: Children of the Atom and Ultimate Marvel vs. Capcom 3. The stage is based on the Danger Room, a recurring location created by Professor Charles Xavier to train his X-Men, containing several training devices and holographic programs.
X-Men: Children of the AtomEditThe Danger Room is located in the southeast part of America, inside Xavier's "School for Gifted Youngsters". The stage has a mostly metallic appearance, with a hard steel floor and back wall. There's an emergency exit door with a control panel on the right side, and a set of windows at the left showing a control room with Professor X supervising the battle from inside.
At times during the battle, obstacles like sharp spikes rising from the ground and a mechanical press coming down from the ceiling can be observed, but these are merely aesthetic elements and have no influence on gameplay. The stage also alters its appearance periodically into 3 different holographic settings:
- Jungle - The back wall turns into a lush jungle area with large trees and vegetation. Vines can be seen hanging at the top, as well as a broken branch and several tropical animals moving on the background.
- Ocean - The stage takes the appearance of being underwater, with water reflection effects and a number of sea life swimming at the ground. The background features a number of coral reefs and assorted plants, while high up one can spot a sunken ship.
- Space - The background becomes a space void with a large nebula and planet visible high up in the air, and a big artificial satelite standing at the left side.
Marvel vs. Capcom 3EditIn Marvel vs. Capcom 3: Fate of Two Worlds, the Danger Room makes a minor appearance as part of the background in the title and mode select screens, zooming in every time the player selects a mode until it "enters" into a large holographic display on its center. The Danger Room later became a proper stage in Ultimate Marvel vs. Capcom 3 as the alternate version of the Training Room.
The stage is a large circular room with a large "X" symbol on the floor, and a big machine on the ceiling with four panels forking out of it, and also sporting a "X" symbol. The walls are covered in holographic screen displays showing a variety of information, and several floating cams move around the background as they track the fighters during battle. Professor X can once again be spotted observing the battle from a windows in one of the back walls. There's a large, circular hologram right in the middle of the background.